
A lot was lost with the fall of the Roman Empire.Do those mods actually let you recruit your faction's troops from villages that you conquered and were formerly of a kingdom with a different culture than yours? Or are those simply mods with Diplomacy integrated? This is in the same category as not being able to make your vassals pay taxes, having little control over their armies, etc.

It aims for historical accuracy, and in reality, in 9th century Britain, no one would have attempted to train his recruits into a different warrior tradition than the one with which they grew up. All allow you to chose to which troop tree your recruits will belong.Of all the mods I like to play, only one does not offer that option - Viking Conquest, and rightfully so. Gekokujo, Phantasy, Suvarnabhumi Mahayuth, Prophecy of Pendor, etc. Originally posted by:I think that allowing you to switch your culture is the rule, not the exception in mods. A lot was lost with the fall of the Roman Empire.

If Warband was a BBC nature documentary 2 comments. Entire Rhodok Infantry Troop Tree from Mount and Blade: Warband Created in Mordhau. For those who don't, you can visit our download pages to access the latest versions. If you have the game and DLCs on Steam or GOG then you should automatically recieve the updates. Patches for Mount & Blade: Warband, Viking Conquest and Napoleonic Wars have just been released. I think that allowing you to switch your culture is the rule, not the exception in mods. Subreddit discussion page (because someone requested it):We really need more mods that allow the player (or more simply the faction's lords in general) to be able to change a newly-captured village's culture and recruitable troops. Mount And Blade Warband Gekokujo Troop Tree.
